Setting Advertisements v5.4.0 for Unity v5.4.0p2 to C:\Program Files\Unity5_4\Editor\Data\UnityExtensions\Unity\Advertisements Setting StandaloneWindows v5.4.0 for Unity v5.4.0p2 to C:\Program Files\Unity5_4\Editor\Data\PlaybackEngines\windowsstandalonesupport Initializing Unity.PackageManager (PackageManager) v5.4.0 for Unity v5.4.0p2 Platform assembly: C:\Program Files\Unity5_4\Editor\Data\PackageManager\Unity\PackageManager\5.4.0\ (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Mono\lib\mono\2.0\ (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Managed\ (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: C:\Program Files\Unity5_4\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) GfxDevice: creating device client threaded=1 Refreshing native plugins compatible for Editor in 15.74 ms, found 5 plugins. Loading Asset Database.0.200199 secondsĪudio: FMOD Profiler initialized on port 54900ĪssetDatabase consistency checks.0.052198 seconds Loading GUID Path mappings.0.000094 seconds
BANISHED MEGA MOD CRASH UPDATE
IsTimeToCheckForNewEditor: Update time 1473818861 current 1473818952 Using monoOptions -debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56368
![banished mega mod crash banished mega mod crash](https://i.ytimg.com/vi/uTRR7zXYGg0/maxresdefault.jpg)
Mono config path = 'C:/Program Files/Unity5_4/Editor/Data/Mono/etc' Mono path = 'C:/Program Files/Unity5_4/Editor/Data/UnityScript'
![banished mega mod crash banished mega mod crash](https://i.ytimg.com/vi/_aurxYMNJRg/maxresdefault.jpg)
Mono path = 'C:/Program Files/Unity5_4/Editor/Data/Mono/lib/mono/2.0' Mono path = 'C:/Program Files/Unity5_4/Editor/Data/Managed' OS: 'Windows 7 Service Pack 1 () 64bit' Language: 'en' Physical Memory: 16384 MBīatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1
BANISHED MEGA MOD CRASH LICENSE
LICENSE SYSTEM Next license update check is after T01:15:13īuilt from '5.4/patch-release' branch Version is '5.4.0p2 (38a9e1a3db04) revision 3713505' Using compiler version '160040219' Read from location 00000061 caused an access violation.
![banished mega mod crash banished mega mod crash](https://i.ytimg.com/vi/rRl_nbG5ADc/maxresdefault.jpg)
Unity Editor ĭ3d11.dll caused an Access Violation (0xc0000005)Ĭ:\Program Files\Unity5_4\Editor\Unity.exe, run by Hoesterey.Ĩ388608 MB user address space. I can repro it almost 100% in a complex scene but its way to big to upload in the bug report. I'm not really getting a good error on this one, so its hard to track down whats going on.